Red Faction Guerrilla
I wanna be – your
sledgehammer!
Reviewed by
Coxster
Played on Xbox
360
At first, Red Faction felt like a million
other games I had played, that was until I started swinging my
sledgehammer.
Things got very interesting after that. Red Faction Guerrilla
is the third game in a series that many will remember (perhaps
not fondly) while newer gamers won’t recall the games that
showed up on the PS2. Shifting from first person to
third person makes perfect sense when you take into
consideration the amount of damage that can be done to just
about any item on screen. If you could imagine the
original Mercenaries set on Mars with a splash of Total Recall
and controls kind of like Saint’s Row, you’ll start to get an
idea of the kind of game that Red Faction Guerrilla
is. It’s
satisfying levels of destruction and often overwhelming combat
makes RFG a must have for collectors of fine action
games.

Slow day at the Space
Diner
The story is fairly basic, you go to Mars
to mine and end up seeking revenge for your brother that gets
killed by the fascist EDF (Earth Defence Force) on your first
day of work. Not
off to a good start are we? It’s a fairly routine story
that serves it’s purpose, that’s to provide as many situations
as possible for your character to steam into battle swinging
his big sledgehammer.
While the main missions deal with your
revenge against the authorities, the side missions in Red
Faction are varied and quite fun to play. There are escort missions and
on rail moments (don’t groan) but they actually are a lot more
fun than you usually come across in other games, the reason
behind this is that the combat is fun to play with and the
environment is so heavily destructible. If you want to zip
through the main missions, it’s going to take you a good dozen
hours or so, but I always end up getting sidetracked on lesser
tasks because ever since Fallout, I’ve had this fear that the
game would end and wouldn’t let me go back into the city and
explore some more. With RFG, that isn’t
the case, once the credit are finished you’re put back into the
action so you can go on your merry way and complete all those
missions you walked by the first time around.

Who needs to
aim?
Now I will admit that the gameplay can tend
to get a little repetitive and the environment of Mars is
hardly going to set anyone’s heart aflutter, but with plenty of
weapons to upgrade and vehicles to zip around in, there is
always something to do, or someplace to go. Blowing up the
foundations of buildings never gets old, so even just going out
with some charges ends up being an afternoon of
fun.
Watching a bridge fall, or a silo stumble really brought
out a nasty little streak in me that I kind of
enjoyed.
This is why we have games right?
Now the hype around Red Faction Guerrilla
was that just about everything was going to be
destructible. We
have heard that so many times over the years that when I heard
it, I was like “Yeah, yeah, believe it when I see it
buddy.” Well I’m
eating my own words because RFG actually delivers on it’s
promise and most certainly uses the new tech far better than
previous efforts.

Here I was thinking that Mars was a red
planet - wrong, it's brown...brown brown
brown.
Probably the cream on the cake is that the
multiplayer modes in RFG are top notch and some of the best fun
you’ll find on Xbox Live. When you hit the
multiplayer games, you’ll lose the open world business, instead
you’ll have a more streamlined experience that allows you to
fight against other players. You’ll get various
pick-ups along the way, jet packs, x-ray perks, sprinting, you
can bust through walls to get at enemies or sneak around using
stealth power-ups, it’s really so much fun when you have a heap
of guys just going nuts, there is something addictive about
it. Kind of like
Left 4 Dead, it’s simple online fun that is polished and leaves
you coming back for more. It took me a while to get a
game up and running but I hope this one will continue to be a
hit on Xbox Live, because it almost makes the game worth buying
on this feature alone. There is king of the hill,
CTF and Deathmatch, it’s all very standard but it’s been put
together very nicely.
The graphics can be a bit of a mixed bag,
on one hand the main character is designed pretty nicely (even
if he does look like every other character you get to play as
these days – scar – bald head – you get the picture) but
doesn’t animate the best. The environment looks pretty
good and when you blow up big structures you’ll literally see
hundreds of moving parts flying through the
air. It’s
impressive I tell you. Because of this, it
looks like the graphics have been scaled back a little,
so that the framerate stays stable when big explosions do
happen. I’m
cool with that as long as the gameplay is there and RFG
has it in spades. Definitely give this
one a run.
Overall:
+
Environment is totally
destructible!!!!
+
Swing a sledgehammer through a
wall!!!!!!
+
Blow up every goddamn thing!!!!
+
Xbox Live multiplayer is heaps of fun that you can play for
hours.
+
Long game with fun side quests.
-
Graphics are a little under par,
repeating textures.
-
Vehicles handle like tanks, no matter how slick it looks.
-
Challenge can be a bit unbalanced in certain parts.
-
Mars is booooring to live on.

Comments
Alpha_Omega
07 Jul 2009, 13:07
Anyone else think this game slipped under the radar?
Coxster
09 Jul 2009, 09:13
Yeah, it's a shame, it's actually a really really top notch game. I reckon
they should've waited about now to release it. There aren't that many
games being released in the next month or so and it would've done better.
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