Prototype Review
Forget Ninjas, when
Alex flips out...everyone dies!
Played
on Xbox
360
Reviewed by
Coxster
Remember The Incredible Hulk: Ultimate Destruction on the last
generation of consoles? I remember getting it on the original
Xbox and thought it to be one of the best super hero games I’d
ever played. It
really made you feel like you were the Hulk, ridiculously
exaggerated comic book fun in a open-world environment that was
entertaining, graphically confident and an overall joy to play
that did the source material proud. Radical have finally released
the much anticipated Prototype (or as I read on one forum –
Protohype) and, for my money, plays so closely to what the Hulk
game was, that you could be forgiven into thinking this was a
game that started it’s journey as a title that was meant to
star the big green giant but was probably changed somewhere
along due to licensing. Now, I’m not saying that is a
fact, just that it is so close to the way that Ultimate
Destruction played, that you really can tell that they were
made by the same development studio. Does this make is a lesser
game? Hell no! Read on peeps.

Someone's about to cop it
sweet...
Set in Manhattan, Prototype is a superhero story with a bit of
attitude. Alex Mercer is the main character in the middle of
this tale and also the guy you’ll be controlling through the 30
or so missions that make up the story. Alex isn’t you’re clean
cut good guy either, he’s quite a dark figure that shows little
remorse and for the most part seems quite tortured. There’s a
classic revenge tale as well as the good old story device of
helping Alex remember his past (no groaning please) and while
the story is pretty standard fare, it’s not all bad. There has
been a viral outbreak which is turning people into zombie
monsters and there is the faceless military thugs fighting
them, and then there is you in the middle, taking on both sides
of the fight. For some reason which isn’t made clear at the
beginning, you have been turned into a creature that can use
the deforming abilities of the virus to good use. You can
pretty much execute, hack, lacerate, explode or cleave anything
that gets in your way…and a lot will try to get in your
way.
The best thing about Prototype is the almost limitless amount
of attacks that Alex Mercer can pull off. His abilities range
from being able to disguise himself as pretty much anyone he
consumes (yeah you heard me right) to be able to elbow drop on
tanks which explodes them, to leaping across the skyline, there
is just about nothing that Alex can’t do. There are dozens of
combos, abilities and moves to unlock, and learning them all is
going to take several play throughs. You can run up the sides
of buildings, throw cars at helicopters, the possibilities in
regards to combat, are almost endless.

This is a
helicopter...copping it sweet...
Upgrading your powers and moves can be a bit daunting, you’ll
know what I mean when you look at the upgrade
screen. There is
so many things to unlock that you’ll feel a little bit
overwhelmed at first. But like any game these days,
give it time and you’ll start to appreciate the vast amounts of
power that Mercer has at his disposal. My first time through
the game, I didn’t even come close to unlocking everything that
was in the options (choosing a more methodical approach, I
unlocked what I thought would serve me best) but I’m sure to
correct that on subsequent play throughs. Half the stuff I did
unlock was too tricky to remember half the time and I didn’t
end up using most of the attacks, instead opting for more
traditional moves that did the job easy
enough.
It’s nice that there are so many combat options to choose from
and no doubt that there are going to be heaps of people
learning every little last combo, but you don’t need to learn
them all to beat the game. It’s always nice to have more
than you need though. The moves and abilities are
freakin’ awesome, from ripping pilots out of helicopters, to
taking out battalions of marines, Alex Mercer does it in style,
and you’ll often find yourself pulling off a combo only to look
down at your controller and think to yourself ‘Did I do
that?’. There’s
plenty of cool shit here, and thank god Alex Mercer is not
real. Could you
imagine someone like that running around the
streets?
Jesus.

This is a bad guy...being
consumed...suspect...
The graphics are kind of a mixed bag. There are some lousy textures
that look like they were made about four years ago, there are
moments where the draw distance is completely
inadequate, making
the job of finding orbs a chore rather than a pleasure like in
crackdown, and occasionally the camera seems to have a mind of
its own. The
action can get a little overwhelming and you can expect to get
your arse handed back to you time and time
again. It’s
just lucky that the main character is so awesome, he is
powerful, bloodthirsty and a complete badass. The city
lacks personality and can feel a little generic but at
least stomping about like some human sized Godzilla and
making pedestrians run in terror always stays
fun.
Prototype is a single player experience only so those looking
for some XBL love will need to find it
elsewhere.
Prototype has more than few problems, but it manages to
still shine due to the excellent main character and
destructive combat. It may feel a little
behind the times in terms of graphics, but the gameplay
manages to save this one from being a total
loss. It
does a great job at making you feel like a powerful and
ruthless superhero, a rampaging weapon of mass
destruction, for gamers like me, that’s more than enough
to hold my attention and keep me
smiling.

Comments
Alpha_Omega
14 Jul 2009, 12:41
Nice review. I might pass on this one.
Coxster
15 Jul 2009, 11:52
You shouldn't man. At least give it a rental. It is decent.
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