
by Daniel
Ball
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It’s been a fragile few gaming months for me. I
was stuck in a rut. The reason? There really
wasn’t anything out. I’d demolished ODST so
brutally at a friend’s house that it no longer
warranted a purchase. I bought Valkyria
Chronicles, hoping for some anime-infused
turn-based strategy masterpiece. Hey, it still
may be, but it failed to grab my
attention.
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The only game I could stomach was Aion but
even that had to be taken in small doses and with a generous
coffee or three. I
wanted something smooth, something stylish, something with
substance, but most of all I wanted something fun. So being
the happy-go-lucky lad I am, I walked in to JB Hi-Fi, old
copy of Batman Arkham Asylum in hand, and somehow walked out
with a copy of Borderlands. Bizarre, I know. I went home,
and the next three or four hours were a
blur.
We're doin it
live!
And so
it began with: Welcome to Pandora! The wasteland with the
worst, and your new home and target range. ‘But who
are you?’ the
cutscene asked. ‘Are you the brawler, capable of pounding
bandits to dust with your fists and carrying rocket
launchers on one shoulder? Or are you the siren with super
speed and invisibility, using elemental guns to wreak sexy
havoc? Perhaps you’re the soldier, armed to the teeth with
machine guns, your portable turret as your best pal. Or
maybe you’re Hunter, dealing deadly criticals with your
sniper rifle while your bird picks your enemies with a
shriek.’
Choices,
choices, choices. Fine, Hunter it is. Let me at
‘em!

Fine,
so I’m going to address genre first and foremost, to get it
out of the way. On the back of Borderland’s shiny case, the
first featured description reads, ‘RPS Role Playing Shooter.
Combines frantic first-person shooting action with
accessible role-playing character progression.’ And as much
as I hate people labelling this-and-that to the point of
ridiculousness, I agree with the description. The game does
all that it says: frantic, shooting, accessible
role-playing. And it does it well. Yes, there are levels and
loot. Yes, you’ll face a tonne of baddies, all of which will
need to be dealt with by your boomstick. There are bosses,
loot, quests and friendly little robots to drive you insane.
There’s even a Cortana-like ‘Oracle’ to aid you on your
journey to the prize at the end of the road: the vault!
The
story is somewhat lacking but that really isn’t an issue
with Borderlands. Alright, so your character grew up on
folklore about a fabled Vault somewhere on Pandora and
in that vault supposedly alien technology can be found, the
key to fame and fortune. So naturally you want that, right?
Sweet. That’s your character. It’s no Metal Gear Solid, but
it doesn’t need to be. Oh, and you sometimes you’ll be
visited by ‘The Oracle’ who apparently, you should
trust.
There
are various characters you will meet on the way but frankly
none of them are even as charismatic as the bosses. But to
be fair, the bosses are pretty bad ass. Shooting is done
incredibly well and definitely wasn’t, as some people and I
know I, dreaded, an afterthought or tacked on. And the same
can be said for the role-playing elements. They both
compliment each other surprisingly well.

The
shooting feels professional, with each gun behaving uniquely
largely due to the fact that there are, ‘Bazillions of guns’
(Thanks again, shiny borderlands case). Each weapon that drops has
a bucket-load of stats you’ll have to take into account,
some with fire damage, some with massive scopes, some with
blades so on and so forth. Then things like accuracy,
fire-rate, reload speed and recoil must be noted. It’s a
looters dream and mathematicians paradise.
Anyone
is guaranteed to have even a little bit of fun becoming
addicted to looting and finding that special weapon that
just sits perfectly in their dusty mits.
There
are a large range of weapons, enough to suit any and every
shooter’s play style. Grenades too are customisable, giving
you access to bouncing grenades, fire grenade, proximity
mines, etc. etc. allowing for great flexibility in disposing
of pesky skags or bandits. You can buy shields and
class-enhancing modifications to your hearts content as
well, that is, if you have the cash.
Cash is
obtained fairly easily, but can be lost just the same. You
gain money by questing and by looting. Quests are received
from either NPCs or ‘bounty boards’ and are similar to those
you might find in MMORPGs. Kill X amount of this. Gather X
amount of that. Find, X and then defeat Y. And it works
well. The quests are varied, and thanks to great level
design, are consistently fun. The bosses are imaginative and
deliciously fun to kill for that loot drop that comes with
it.

Each
new area you come across—usually by reaching a specific
level or by completing all available quests—is new and
exciting and manages to keep your attention and your
explorers itch itching.
Something
you’ll no doubt notice when during your time in Pandora,
especially with HDMI, are the graphics and art direction.
It’s as if the wastelands of Fallout 3 were just home to a
thousand-year paintball fight and it was compulsory for
soldiers to customise their guns with finger paint.
Basically, it looks stylish as all hell and is a joy to
explore.
My only
gripe is with the enemy variation, because simply, there
isn’t much. Expect the same types of basic enemies
throughout the game. Can you tell I’m being picky because
the game is actually pretty damn great?
So far,
fantastic. The game’s great… what? It gets better? Nonsense…
how? I hear you ask. (Yes, I can hear your
thoughts)
Well,
grab a friend, sit them down, shoved a controller in their
oily palms and start questing. This game really shines
during multiplayer. It’s much more fun working as a team and
disposing of the pesky mobs than going it alone in the
wastelands. Play seriously and you’re you can make some
terrific tactical gameplay moves to score the
loot.

I know
what you’re wondering now. But, wait, how do we decide who
gets the loot? Well, I’d hope you gamers out there are
civilised enough to settle it verbally: however; 2K games
didn’t think so and put in a friendly duelling system,
that’s just a melee attack away, to help you resolve your
differences.
Whether
you’re a fan of MMOs or FPSs, you’re most likely going to
love this game. There’s a huge element of skill and
organisation you can implement to get the most out of the
game, yet if you’re not so hardcore (then shame on you!)
there’s still plenty of fun to be had here.
Think
Fallout 3—but fun! I’m kidding. I love you, Fallout
3.

Comments
Coxster
15 Nov 2009, 17:39
Thank you so much Daniel, great review! The Horror thanks you!
Cody
15 Nov 2009, 19:26
Brilliant mate. I had so much fun playing Borderlands, and you've really
captured the essence with this review. Great read.
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